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Secret Level
Title Sequence

Role
Design, Concept and Storyboard
A title treatment for an animated anthology television series. Individual episodes explore diverse games. It is supposed to be Mysterious secrets, games, and bold and simple designs that can bring a unique identity to this show.
The general concept of this title sequence was exploration, testing the limits, and crossing into new worlds–Secret Level.

















Episode Title
We brought our thematic cube world into the episode openers, creating six genre titles to represent gaming genres:
Player Vs. Player, Platformer, Fantasy, Sci-Fi, Mech Action, and Fighting.



Executive Creative Director: Ben Langsfeld
Executive Producer: Andrew Chan Gladstone, Luisa Murray
Group Creative Directior: Daniel Oeffinger
Creative Director: Joyce N. Ho
Animation Lead: David Hobizal
Producer: Cody O'Neill
Storyboard: Yukyung Lee, Hannah Sun, Joyce N. Ho, Daniel Oeffinger
Design: Yukyung Lee, Hannah Sun, Jesseter Wang, Joyce N. Ho, Daniel Oeffinger
2D Animation: David Hobizal, Hannah Sun, Joyce N. Ho
3D Supervisor: Hogan Williams
3D Animation: David Hobizal, Hannah Sun, Jesseter Wang, Hogan Williams, Daniel Oeffinger

Additional 2D Animation: Ricardo Mendes
Design Exploratoin: Dayday, Gunnar Pettersson